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Wireframe tessellation on the HDRP/LitTessellation Material is reacting ...
How to reproduce:1. Open the user's attached "Tessellation Bug" project2. Open the Scene "OutdoorsScene"3. In the Hierarchy select t... Read more
[2D][URP] Sprite Light shows Sprite Atlas instead of a single Sprite in ...
How to reproduce:1. Open the user's attached "2DLight_Bug.zip" project2. Open the "SampleScene" Scene3. Select the "Light 2D" GameOb... Read more
[Accelerator] The Editor crashes when downloading corrupted Metadata fil...
How to reproduce:1. Install Unity Accelerator2. Create and open a new project3. Open the Preferences window from Edit > Preferenc... Read more
Child Image of a Button marked with Block Raycasts doesn't block the click
How to reproduce:1. Open the attached "1303204.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Press the blue square... Read more
Enum field is displayed as an integer value after adding different deriv...
How to reproduce:1. Open the user's attached project "SerializedReferenceBug.zip"2. Right-click on the Project window and click on t... Read more
The Raycast Padding section doesn't (un)fold when clicking on the Raycas...
How to reproduce:1. Open the attached '1308734.zip' project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Image4. In th... Read more
Screen.dpi returns 0 on iPad Pro for projects built from 2019.4.16f1
How to reproduce:1. Build & Run the attached project2. See that the value shown in UI text in the middle of the screen is incorr... Read more
[Particle System] Editor freezes when assigning a nested Particle System...
How to reproduce:1. Open the user's attached "1308968_Repro.zip" project2. Open the "SampleScene" Scene3. Expand the "Particle Syste... Read more
[URP] Terrain shadow caster pass doesnt match forward pass leading to se...
Shadow artefacts appeared in teh Boat Attack project, these seem to originate from the shader Terrain/Lit (Base Pass) shadow caster ... Read more
Breakpoints are not hit in runtime complied code when recompiling the co...
How to reproduce:1. Open the attached "1295381.zip" project2. Open the SampleScene Scene3. In the Edit->Preferences->General-&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables