Search Issue Tracker

0
votes
Fixed

[Android][Vulkan] Terrain with Draw Instanced enabled is not rendered on...

Android

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "TerrainNotRendered" project 2. Build&Run "SampleScene" to Android 3. Launch application Expecte... Read more

0
votes
Duplicate

[Improved Prefabs] Errors occurs on selecting "No Overrides" when an ove...

Asset - Database

-

Nov 20, 2018

-

Version/s: 2018.3.0b11, 2019.1.0a9, 2019.1.0a10

Null reference exception occurs on selecting "No Overrides" option in override window after an override has been applied through ove... Read more

0
votes
Duplicate

D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...

Graphics - General

-

Nov 19, 2018

-

Version/s: 2018.3.0b9

Steps to reproduce: 1. Download and open the attached project 2. Make sure D3D12 is set as the graphics API 3. Open Scene "Sample Sc... Read more

0
votes
Duplicate

[Terrain] Brush is always rendering and painting as square

Terrain

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

The brush is always rendering and generating heightmaps, textures, and details in square shape Steps to Repro: 1. Create a new or o... Read more

0
votes
Fixed

[Improved Prefabs] ArgumentException raises when user tries to use "Open...

Scene Management

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

Steps: 1. Add GameObject to the Hierarchy 2. Add 3D model with children to that GameObject 3. Make a prefab asset out of it 4. Expan... Read more

0
votes
Fixed

Specific fbx model when imported in unity does not support the import co...

Asset - Importers

-

Oct 08, 2018

-

Version/s: 2018.1.0a7, 2018.2.0a1, 2018.3.0a1, 2018.3.0b4, 2019.1.0a1

How to reproduce: 1. Open attached project (Project1.zip) 2. Add AniTest100 Model to the Scene Actual results: Models and Animation... Read more

0
votes
By Design

[Mac] Particle missing texture reference because of a compilation error ...

--

-

Nov 20, 2018

-

Version/s: 2019.1.0a10

When opening the attached project, created in Windows 10, on other platforms (macOS, Linux) textures on some prefabs unlink. Steps ... Read more

3
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using System.Type.GetCusto...

Scripting

-

Nov 16, 2018

-

Version/s: 2018.3.0a4, 2018.3.0b10, 2019.1.0a10

Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more

0
votes
Fixed

[Lights] Particle bounce GI changes don't update until the scene is rest...

Visual Effects - Legacy

-

Nov 20, 2018

-

Version/s: 2018.3.0b11

Repro steps: - Open SampleScene from the attached project - Select the Point Light in the scene and drag its indirect multiplier - ... Read more

0
votes
Fixed

[Windows] Random silent frames when using a Native Audio Spatializer wit...

Audio

-

Feb 01, 2018

-

Version/s: 2017.3.0p2, 2017.3.0a1

To reproduce: 1. Download attached project "Bug Test.zip" and open in Unity 2. Open "test" scene 3. Make sure Spatializer Plugin is... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.