Search Issue Tracker
[Shuriken] Scene Gizmo is selected through the Stop button of the 'Parti...
When the 'Particle Effect' Window is shrunk vertically so that Scene Gizmo came exactly parallel then On clicking Stop Button from P... Read more
[Android] Audio is only stopped after a delay when VideoPlayer.Pause() i...
Reproduction steps:1. Download and open the submitted project "VideoPlayer_Bug_Report.zip"2. Build and run for Android3. Press Prepa... Read more
Tilemap diagonal lines in Tiles look heavily distorted when viewed in Ga...
Reproduction steps:1. Open attached project "1316145.zip"2. Open "MainScene" in the Scenes folder3. Open Tile Palette in the Top-Men... Read more
Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...
How to reproduce:1. Open any Unity project or create a new one2. Open Window>Analysis>Profiler3. Set it to profile Editor inst... Read more
Dynamic functions binding to UnityEvent is not allowed in derived class ...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScenes scene2. In the Hierarchy window, select Test GameObje... Read more
A few frames of audio is played when VideoPlayer.Prepare() is called wit...
Reproduction steps:1. Download and open the submitted project "VideoPlayer_Bug_Report.zip"2. Build and run for Android3. Press Prepa... Read more
[Android] Video Player's audio is delayed when audio output mode is set ...
Reproduction steps:1. Download and open the submitted project "VideoPlayer_Bug_Report.zip"2. Build and run for Android3. Press Prepa... Read more
World Space Canvas is not rendered to the Render Texture on build when C...
How to reproduce it:1. Open the user's attached project "ui_rendertex_build_test.zip"2. Load the "SampleScene"3. Build and Run the p... Read more
Redo operation does not clear Overrides from Prefab instance
Steps:1. Open attached project2. Load SampleScene3. Select GameObject prefab instance and add Visual Effect component on it4. Remove... Read more
[XR] HMD view is flipped upside down in Build when using compute shader
Reproduction steps:1. Open the user's attached "VR-CS-Bug.zip" project2. Build and run the project Actual result: the view in HMD is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked