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Undoing creation of a Terrain Object will not remove the newly created T...
When you create a new Terrain asset within the Unity Hierarchy or from the Terrain Tools Toolbox, a new Terrain.asset file is create... Read more
[TerrainTools] When settings are changed via the Terrain Tools Toolbox, ...
If the user modifies Terrain settings via the Terrain Toolbox, the Inspector window does not update until you mouse over the Inspect... Read more
[Shadergraph] selecting stack nodes after coming back to the shadergraph...
Repro steps:1. Open a shadergraph2. Switch to another tab3. Switch back to your shadergraph4. Select a stack nodeExpected result: it... Read more
Height of the UIToolkit list element with text wrap is miscalculated aft...
How to reproduce:1. Open attached project "WrapText01.zip"2. Enter Play Mode Expected result: The height of the text wrap is the sam... Read more
ParticleSystemJobData does not expose methods for modifying mesh index w...
How to reproduce:1. Open the attached project (case_1312288_ParticleSystemJob)2. Open the ParticleSystemTest script3. In the Start m... Read more
The Sorting Layer property is displayed for the nested Canvas when the C...
How to reproduce:1. Open the attached '1311169.zip' project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Test4. In the... Read more
System Cursor input is inverted on vertical axis when using a Gamepad
How to reproduce:1. Open the attached project's Scene labeled "GamepadMouseCursorSample"2. Plug-in a Gamepad3. Enter the Play Mode4.... Read more
[UIToolkit] [Search] NullReferenceException is thrown on enabling 'UI To...
On enabling 'UI Toolkit Live Reload' option in the maximized 'Search' window, NullReferenceException is thrown in console. Refer att... Read more
ArticulationBody.jointPosition is gaining values above 3.14 when using R...
How to reproduce:1. Open the attached project2. Click Play3. Select the Controller GameObject in the Scene Hierarchy4. Press W or th... Read more
Crash on UnityEngine.InputSystem.InputAction/CallbackContext when Behavi...
How to reproduce:1. Plug in a controller with "HID compliant game controller" drivers2. Open project from "controller_crash.zip"3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
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- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”