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Fixed in 1.1.0-preview.5

Votes

0

Found in [Package]

1.0.2

Issue ID

1284958

Regression

No

Crash on UnityEngine.InputSystem.InputAction/CallbackContext when Behaviour is set to Invoke Unity Events and invoking Move()

Package: Input System

-

How to reproduce:
1. Plug in a controller with "HID compliant game controller" drivers
2. Open project from "controller_crash.zip"
3. Open scene "SampleScene"
4. Enter Play Mode
5. Move a joystick or push a button on the D-pad in one direction and then move the mouse

Reproducible with: 2018.4.31f1, 2019.4.20f1, 2020.2.3f1, 2021.1.0b5, 2021.2.0a4 (0.1.2-preview - 1.0.2)

First lines of stack trace:
UnityEngine.InputSystem.InputAction/CallbackContext

Notes:
1. Does not reproduce with Xbox 360 controller
2. Seems to only reproduce with HID compliant game controllers (any controller with Microsoft drivers does the job)
3. Editor.log added to Edit section
4. No real stacktrace

  1. Resolution Note (fix version 1.1.0-preview.5):

    Fixed in 1.1.0-preview.5 and above

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