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Importing does not recognize .txt files as resources in a resources folder
Steps to reproduce : - import the project attached- select "reimport all"- notice the warning in the console- reimport "CBX Game" fo... Read more
The RequireComponent attribute (in C#) does not add the component
- Create a class deriving from MonoBehaviour and add the [RequireComponent(typeof(MeshFilter))] attribute to the class. - Add the co... Read more
Wrong counter in Build Settings when over 100 scenes are in the project
Steps to reproduce : - import the project attached- go to Build Settings- select all the scenes and drag them in scenes in build- no... Read more
OSX standalone build includes files from the Plugings folder
Steps to reproduce : - open the project attached in 4.1- build it for standalone- view the Contents of the app and notice the Plugin... Read more
Having object selected in hierarchy view will cause jerky movement, beca...
Changing the interpolation of a rigid body doesn't update in the editor properly. Reopening a project with interpolation set, it the... Read more
Progress Bar Menu moves with delayed response
- Open a large project- Open Build Settings window and switch platfrom to another target- Click on the Progress Bar menu and attempt... Read more
Socket: bind failed. Error: Address already in use(48) when importing th...
Steps to reproduce : - import the project attached- notice the errors in the console Read more
Unity does not reimport materials from a blender file
Steps to reproduce : - open the project attached in the edit- double click on the cube to open it in Blender- change the material co... Read more
[API] Setting Application.setTargetFrameRate in Play mode overrides glob...
Make sure all quality settings have vsync off. open up the vsync scene. Notice that the VSYNC object has a target frame rate set tot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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