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0
votes
Fixed

HDRP Wizard displays an Issue with Runtime resources after Populate / Re...

Package: Scriptable Render Pipeline HD

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Oct 25, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Create a new HDRP Template project2. Click Window -> Render Pipeline -> Render Pipeline Wizard3. Click the... Read more

0
votes
Fixed

GameObject reference is null when creating it inside Reset() function an...

Scripting

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Nov 29, 2020

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Version/s: 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

GameObject reference is null when creating it inside Reset() function and assigning Script as a component when there is Timeline win... Read more

0
votes
Duplicate

[HDRP] Motion Bur intensity tooltip is copied from Bloom

Package: Scriptable Render Pipeline HD

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Nov 30, 2020

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Version/s: master

1) Open any hdpr project2) Add Motion blur override3) Check tooltip of Intensity Result: Tooltip is a copy of what Bloom has in Inte... Read more

0
votes
Fixed

"Add 2D Vector Composite" is missing from the UI dropdown options when a...

Package: Input System

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Nov 27, 2020

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Version/s: 1.0.0-preview.7

Reproduction steps:1. Open the attached project "Input System Test.zip"2. In the Project window open the Assets folder and double-cl... Read more

5
votes
Duplicate

List view changes to small icons when filtering a list in the Object Pic...

Asset - Database

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Nov 28, 2020

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Version/s: 2020.2.0a18, 2020.2.0b11, 2021.1

Reproduction steps:1. Open the attached '1295804.zip' project2. Open 'SampleScene'3. In the Hierarchy window select 'GameObject'4. I... Read more

0
votes
Active

Unity Manual and Scripting Reference redirects to nonexistent page

Editor - Functionality

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Nov 30, 2020

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Version/s: 2020.2.0a15, 2021.1, 2021.1.0a8

How to reproduce:1. Create a new Unity Project2. Navigate to Help -> Unity Manual or Help -> Scripting Reference3. Observe the... Read more

5
votes
Won't Fix

[Android][Vulkan][URP] Android Screen Recording produces noise and flick...

Package: Scriptable Render Pipeline Universal

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Nov 25, 2020

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Version/s: 10.2.0

Reproduction steps:1. Open the attached user's project "CameraStackRecordingIssue-2020.2.zip"2. Switch the Platform to Android3. In ... Read more

0
votes
By Design

Array field not deserialized (null) when ScriptableObject loaded via Uni...

Serialization

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Nov 27, 2020

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Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project named "EnumArrayReport.zip"2. Open and Play the Sample Scene3. Observe the Console win... Read more

1
votes
Fixed

Lego Microgame crashes the Linux Editor at "ScanFilter::Merge" when sele...

Linux

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Nov 29, 2020

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Version/s: 2020.1.0a24, 2020.1.15f1, 2020.2

How to reproduce:1. Open the Lego Microgame2. In the "Tutorials" panel select the "Build and publish" tutorial3. Follow the tutorial... Read more

1
votes
Duplicate

Unity tried to build ARM64 build when Mono is selected

Build Pipeline

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Nov 30, 2020

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Version/s: 2018.4, 2020.2.0b13, 2021.1

Steps to reproduce:1. Open the user's attached project "MonoBug.zip"2. Switch to Android3. Built the project Expected results: Unity... Read more

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