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0
votes
Fixed

Unity crashes on Visual Studio debugger when there is a breakpoint on a ...

Scripting

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Nov 01, 2018

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Version/s: 2018.3.0b2, 2018.3.0b8

How to reproduce: 1. Download, extract and open user's attached project (Crash on Ref.zip) 2. Open "MyScripty" script from the proje... Read more

0
votes
Not Reproducible

[Android][VideoPlayer] Several frame ready events are skipped when repla...

Mobile

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Oct 30, 2018

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Version/s: 2018.2.5f1

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Find the video called "MZ 103" 4. "Prepare Video" 5. "Play... Read more

0
votes
Fixed

InputSystem preview breaks compilation with 2018.3.0b6 and later Unity ...

Package: Input System

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Oct 28, 2018

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Version/s: 0.0.6

Steps to reproduce: 1. Open user attached project Expected result: There should be no errors in the console Actual result: There ar... Read more

3
votes
Not Reproducible

[iOS][Metal] Bloom of Post-processing causes flickering white glitches

iOS

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Nov 09, 2018

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Version/s: 2018.2.11f1

To reproduce: 1. Download attached project "TestPP.zip" and open in Unity 2. Open "TestPP" scene 3. Ensure that Metal Graphics API ... Read more

0
votes
Fixed

Activated second display is not rendering when running the project in St...

Graphics - General

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Nov 09, 2018

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Version/s: 2019.1.0a9

To reproduce: 1. Open attached project "physicsRaycasterBug.zip" 2. Build for Standalone and run 3. When ran, observe results with d... Read more

0
votes
By Design

Mutiple instances of same material created after accessing renderer.mate...

Graphics - General

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Oct 31, 2018

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Version/s: 2018.2.14f1

To reproduce: 1) Open attached project and scene 2) Play it Note: Make sure you don't click game view for now 3) Select the cloned m... Read more

0
votes
Fixed

[macOS] Creating a Texture2DArray with a YUY2 TextureFormat crashes the ...

Graphics - General

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Oct 26, 2018

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Version/s: 2018.3.0b8

How to reproduce: 1. Open the submitted project 2. Open the scene 'SampleScene' 3. Enter Play Mode Expected result: 'Texture creati... Read more

2
votes
Fixed

CullAllVisibleLights consume too much CPU when only baked lights are use...

Graphics - General

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Oct 04, 2018

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Version/s: 2018.1.9f1

To reproduce: 1. Open attached project 2. Build and run for Android with development mode checked 3. Connect profiler and drill down... Read more

0
votes
Fixed

IL2CPP ignores CDECL calling convention attribute

IL2CPP

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Sep 21, 2018

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Version/s: 2017.3.0a1, 2017.4.5f1, 2017.4.15f1, 2018.1.0a1, 2018.1.9f2, 2018.2.0a1, 2018.2.0b9

Steps to reproduce: 1. Download 1083396_repro.zip project 2. Switch platform to UWP 3. Build project on IL2CPP backend 4. Open Visua... Read more

0
votes
Fixed

'Save Assets' window pops up after every prefab adjustment in Prefab Mod...

Asset - Database

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Oct 31, 2018

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Version/s: 2018.3.0b7, 2019.1.0a6

How to reproduce: 1. Create a new Unity project 2. In the Editor Preferences 'General' tab check the 'Verify Saving Assets' option 3... Read more

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