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Unknown managed type referenced ValueTupleSource errors appear in the Co...
Reproduction steps:1. Open the attached "case_1307577.zip" project and Scenes/SampleScene scene2. Observe the Console window Expecte... Read more
[GPUPLM] Gameobject's unlit side has a hard shadow split when Progressiv...
Jira: https://jira.unity3d.com/browse/GFXGI-479 How to reproduce:1. Open the user's attached "Area_Light_Bug_GPUPLM" project2. Open ... Read more
[2D][URP] Light 2D Shadow Strength is disabled by default when upgrading...
How to reproduce:1. Open the attached "1311667_Repro" project in Unity 2020.2.3f12. Open the Scene "SampleScene" and observer the li... Read more
[TMP] Distance Field Surface Shader is pink when using URP
Reproduction steps:1. Open attached "TMPShader" Project2. Open Assets\Scenes\SampleScene Scene Expected result: The TMP Distance Fie... Read more
Non-float32 Mesh is automatically converted to foat32 when generating it...
Steps to reproduce:1. Open user's attached project "NonFloat32AttributeSkinningIssue-2020.1.zip"2. Enter Play mode3. In the Hierarch... Read more
FMOD causes assets to be re-imported and throws internal error 'txn.IsBl...
Reproduction steps:1. Open attached project "FMODBugSubmission.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, observ... Read more
[XR SDK] Multiple viewport rectangles does not work
Reproduction steps:1. Open the attached project ("MultipleCameraTest.zip")2. Open the "No-VR" scene3. Enter Play mode4. Resize the G... Read more
[UnityEvent] PropertyField() doesn't display the correct type when using...
How to reproduce:1. Open the attached "" project2. Open the "SampleScene" Scene from the Assets > Scenes folder3. Select the "Scr... Read more
New Input System's Mouse events get stuck on the first clicked UI Toolki...
How to reproduce it:1. Open the user's attached project "TextFieldSelection.zip"2. Load "SampleScene"3. Enter Play mode4. In the Gam... Read more
Terrain's height is being changed to the hole's height and set back to 0...
How to reproduce:1. Open the user's attached "TerrainBug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size