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Crash when running Build with Entities package + IL2CPP
How to reproduce:1. Create a new Unity project on a machine with 64bit architecture2. Import "com.unity.entities" package3. Set scri... Read more
Certain errors do not open in Code Editors when double clicking error
Reproduction steps:1. Open the attached project "NullErrorTest"2. Open Assets\Scenes\SampleScene3. Press Play4. Double click the Nul... Read more
[Particle System][Vulkan][URP] Particles start freezing when Graphics Jo...
Reproduction steps:1.Open the attached user's project "Particle System Graphics Jobs Bug.zip"2.In the Project window under the "Asse... Read more
[WebGL] Incorrect loading progress is shown in the Player when Build fil...
How to reproduce:1. Open the attached project2. In the Publishing Settings, set the Compression Format to "Brotli" (Edit->Project... Read more
[WebGL] Build files aren't being compressed
Reproduction steps:1. Create a new Unity project2. Navigate to File > Build Settings > Player Settings3. Under Publishing Sett... Read more
Assigning pointer of unsafe pointer throws InvalidOperationException eve...
How to reproduce:1. Open the user's attached project ("DotsMan.zip")2. Enter Play mode3. Notice the "InvalidOperationException: OnUp... Read more
[Android][Vulkan] Unity returns lower or higher values of computing buff...
Reproduction steps:1. Open the attached project "Case_1299759"2. Build it for Android3. Hold the phone landscape orientation4. Press... Read more
[Vulkan] Build crashes with vk_icdNegotiateLoaderICDInterfaceVersion aft...
How to reproduce:1. Open the attached project named "vulkancrash.zip"2. Make sure the Editor is using Vulkan API3. Build and Play4. ... Read more
Crash on fbxsdk::FbxSubDiv::Construct when opening a project with a brok...
Reproduction steps:1. Open the attached project "1306037"2. From the Project window, right-click on the OBJ file and press Reimport-... Read more
Reflective Shaders flicker when using Custom SRP Loop
Reproduction steps:1. Open attached Project2. Open "Assets\Scenes\ReflectionsTest" Scene3. Press Play Expected Result: The colored p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture