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[Linux] -popupwindow argument is ignored when running a built project
How to reproduce:1. Open the attached project 'popup_window.zip'2. Build the project for Linux3. Run the built project from the term... Read more
Out of RAM crash when pasting Game Object into another scene
How to reproduce:1. Open the "Paste_OutOfRam.zip" project2. Open the "lives3.unity" scene3. Copy the "arenas" Game Object4. File >... Read more
Object Picker Window - Transition between different asset preview sizes ...
When picking assets from the object picker window, the transition between different asset preview sizes is not smooth. When the prev... Read more
[Output] Soft Particles do not work with Distortion outputs
Repro steps:1. Import the attached package2. In the Scene view, center on the cube with the distortion particle3. Open the New VFX4.... Read more
[PackageManager] On opening PackageManager Window after creating 3D TMP ...
On opening PackageManager Window after creating 3D TMP - Text throws "OverflowException" Steps to Reproduce: 1. Create a new Project... Read more
[Package Manager] 'IUnityAndroidPermissions' could not be found errors a...
'IUnityAndroidPermissions' could not be found errors are thrown when importing Vuforia Sample Project Steps to Reproduce: 1. Create ... Read more
Searching for Terrain in hierarchy greys out the trees on terrain when c...
Steps:1. Open attached project2. Load TreeTest scene3. Search for Terrain in Hierarchy==> Everything except terrain with trees is... Read more
[SRPBatcher][LWRP] Android build on OpenGLES3 makes 3D objects invisible
I have tried upgrading the TrashDash project to LWRP and, while it looks perfectly fine in Editor, on Android OpenGLES3, most 3D obj... Read more
[Android] Scaled texture from the Image canvas is not being rendered on ...
To reproduce:1. Open attached project2. Build and run to the device with Mali-G76 Actual result: White blank screenExpected result: ... Read more
Asian locales' inputs are not working when using Shader Graph
How to reproduce:1. Add an Asian language locale to your Operating System2. Open attached "project-1167339.zip" project3. In Assets ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open