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0
votes
Postponed

OnDisable and OnDestroy not called on ScriptableObject when Loaded/Unloa...

Package: Build Pipeline - Addressables

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Nov 26, 2020

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Version/s: 1.1.5

How to reproduce:1. Open the attached "Dumpster Fire.zip" project2. Build to Standalone with Development Build option -> run the ... Read more

0
votes
By Design

[ShaderGraph] Pressing the Enter key does not expand the selected Node C...

Package: Shader Graph

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Oct 21, 2020

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Version/s: 8.0.1

How to reproduce:1. Create a new URP Template project2. Create a Blank Shader Graph3. Press Spacebar to open the Node creation menu4... Read more

0
votes
Fixed

[Pixyz] [macOS] Pixyz windows are black, there are no warnings in the c...

MacOS

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Nov 24, 2020

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Version/s: 2020.1, 2020.1.14f1, 2021.1

Reproduction steps:1. Open the project in "PiXYZTest.zip"2. Go to Menu Item Pixyz -> Import Model3. Click Open License Manager Ex... Read more

0
votes
Fixed

[Device Simulator][UX] Missing dropdown to switch to Game view

Mobile

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Nov 25, 2020

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Version/s: 2021.1, 2021.1.0a6

How to reproduce:1. Create a new project2. Go to Game tab3. From 'Game' dropdown switch to Simulator view (by clicking Simulator)4. ... Read more

0
votes
Fixed

[XR]][Vulkan][Quest1] Apps have significantly higher memory consumption ...

Vulkan

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Oct 22, 2020

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Version/s: 2019.4, 2020.1, 2020.1.10f1, 2020.2, 2021.1

Repro steps:1. Open the user's attached project "VulkanTest.zip"2. Make sure Graphics API is set to GLES3. Build and Run on Quest1/2... Read more

0
votes
By Design

Only the latest imported Asset's path is recorded when multiple Assets a...

Asset - Database

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Nov 19, 2020

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Version/s: 2020.1.0b16, 2020.1.13f1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "MinimumSampleProject" project2. Import both attached Material Assets (Assets->Impor... Read more

0
votes
By Design

[Other] The AssetBundle of AnimationClip contains redundant data

Animation

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Nov 25, 2020

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Version/s: 2019.4, 2019.4.12f1, 2021.1

Reproduction steps:1. Open attached project "New Unity Project.zip"2. In Editor menu, select Builds -> Build Asset Bundles3. Use ... Read more

0
votes
Fixed

Wrong scaling in shadow mask scene view mode

Progressive Lightmapper

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Nov 26, 2020

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Version/s: 2020.1.0a19

How to reproduce1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests2) Open scene /857-BakedLighting_LightModes_Sha... Read more

0
votes
Duplicate

[Entities] Stable Type Hash conflict when Terrain Tools Package is insta...

Package: Entity Component System (ECS)

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Nov 10, 2020

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Version/s: 0.16.0-preview.21

Reproduction steps:1. Create a new empty Project2. Install Entitites Package (Git URL "com.unity.entities")3. Install Terrain Tools ... Read more

3
votes
Fixed

Toggling from "Center" To "Pivot" button icon gets distorted when the UI...

Scene/Game View

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Nov 21, 2020

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Version/s: 2021.1.0a1, 2021.1.0a6

Reproduction steps:1. Open the attached project "Tool Handle Position.zip"2. In the Toolbar toggle "Toggle Tool Handle Position" fro... Read more

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