Search Issue Tracker

0
votes
Fixed

[Transform] Undoing a Particle systems transform change throws a NullRef...

Shuriken

-

Mar 01, 2017

-

Version/s: 2017.1.0a2

Repro steps: 1. Create a new particle system 2. Move or rotate the particle system in the scene view 3. Press Ctrl + Z to undo 4. Er... Read more

0
votes
Fixed

[Regression] DoDeCruncherJob failed. Failed to decompress Crunch texture...

Graphics - General

-

Feb 28, 2017

-

Version/s: 5.6.0b7

Steps to reproduce: 1. Open user attached project 2. Notice the crunched texture on quad is displayed in editor 3. Build standalone ... Read more

1
votes
Won't Fix

[iOS][Metal] Shadows on UI camera cause Main Camera to not render the image

Graphics - General

-

Feb 25, 2017

-

Version/s: 5.5.1p4

Steps to reproduce: 1. Open the attached project ("884781 repro.zip") 2. Enter play mode 3. Notice that there's a skybox, two cubes ... Read more

1
votes
By Design

Unity project detected as opened with an older version of Unity if proje...

Asset and Scene Management

-

Mar 01, 2017

-

Version/s: 5.5.2f1

How to reproduce: 1. Create a Unity project (with 5.5.0f3, for example) and close it 2. Open it with 5.5.2p1 and close it (make sure... Read more

2
votes
By Design

[LOD] LOD rendered are active after disabling LOD group in Play mode

Camera

-

Mar 01, 2017

-

Version/s: 5.5.1f1

To reproduce: 1. Open attached project; 2. Open LODBugTest scene; 3. Enter Play mode; 4. Press Enable/ Disable LOD button. Expected... Read more

2
votes
Not Reproducible

[OSX] Building android apk for the first time crashes editor

Mobile

-

Mar 01, 2017

-

Version/s: 5.5.2p1

Steps to reproduce: 1. Create new project and switch platform to Android 2. Import 'Unity Samples: UI' project from asset store 3. ... Read more

1
votes
Won't Fix

angle between identical vectors is not 0

Scripting

-

Mar 01, 2017

-

Version/s: 5.6.0b10

-e: see title, calculating the angle between two identical vectors should be 0 but isn't -repro: --run scene in attached project --... Read more

1
votes
Fixed

Build crashes on AssetBundleManager.LoadLevelAsync

Asset Bundles

-

Feb 27, 2017

-

Version/s: 5.4.4f1

Crash results in the following error in Xcode: EXC_BAD_ACCESS (code=2, address=0x16f193f90) Steps to reproduce: 1. Open User's atta... Read more

0
votes
Fixed

[Cinemachine] Setting Recentrering Time to 0 breaks the plugin

Camera

-

Jan 24, 2017

-

Version/s: 5.6.0b5

Reproduction Steps: 1. Import attached project. 2. Open "test" scene. 3. Select "VirtualMachine" in Hierarchy. 4. Observe that Recen... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.