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Light leaks with Bake Selected
Notes:- This bug case is closed as `won't fix` because the issue is from Unity 4.x where Autodesk's Beast lightmapping solution was ... Read more
The text for a state will go out of bounds if the phrase is too long
Steps to reproduce : - create a new animation controller- create a new state- rename the state with a long phrase and notice that th... Read more
Add more logging info to the Cache Server
Add an option to start the Cache Server with debug info, so that it prints more information to the console. Read more
empty motion vs. empty blend tree
In a 2D Blending Tree an empty motion and an empty blend tree have different effect on the blending:If the blending is set to an emp... Read more
[ScriptingAPI] ParticleSystem.StartDelay doesn't work from script
ParticleSystem.startDelay field doesn't work from script. Read more
[ImageFX] Causes application to hang on Android
If one of these image effects is enabled, application will hang:BlurContrast Stretch EffectCreaseTilt ShiftVignettingDepth Of Field 34 Read more
ImageEffects: Depth of Field Scatter bad performance on Android
If Depth of Field Scatter is enabled performance on Android drops to 1 FPS. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled