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"Exception: bad object" error is thrown when trying to Diff snapshots in...
Repro steps: 1. Download both *.snap files, attached by the user 2. Create a new Unity project 3. Install the Memory Profiler packag... Read more
Cursor displays loading icon until game window loses focus when building...
How to reproduce: 1. Open the attached project "1238158.zip" 2. Build and run the project Expected result: once the game is loaded ... Read more
[Serialization][URP] "SerializedObject destroyed" errors are thrown when...
When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been des... Read more
[Graphics-General] OcclusionCullingData asset does not create in the Pro...
-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled). -The untitled scene is not se... Read more
[PLM] First small lightmap blocks following bigger lightmaps from being ...
When progressive updates is enabled, if there is enough memory for a first lightmap (a small one) but not enough memory for one of t... Read more
[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlight...
"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by PrefixLabel after highlighting by content in Highlig... Read more
[Shader Graph] Exposed properties of Shader Graph cannot be selected for...
On selecting a Shader Graph with different properties in Project, all the properties are displayed in Inspector but the user is not ... Read more
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor whe...
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor when called from outside of the player window When using the m... Read more
[Localization] The properties of the Shared Table Entry Metadata are una...
How to reproduce: 1. Open the project "case_1231178-TableEntry" 2. Select the Asset Table "Asset_Table_de" in the Assets folder in t... Read more
Editor hangs on close when baking is canceled and CPU usage is 100%
How to reproduce: 1. Open the attached '1235769.zip' project 2. Open 'repro' Scene 3. Open Lighting Settings 4. Click Generate Light... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes