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[Improved Prefab] Override indicator (blue line) appears misaligned on S...
Override indicator (blue line) appears misaligned on Sprite Mask Steps to reproduce: 1) Create a new project2) Hierarchy > right-... Read more
[Packman UI] Package Manifest icon becomes white on installing any Packa...
Package Manifest icon becomes white on installing any Package with Linear color space & OpenGLCore. On expanding window horizont... Read more
[Attributes] Each inherit attribute block appears 3 times in the search,...
Repro steps:1. In Initialize, try adding an "Inherit Source age" block2. In the search menu, observe the multiple instances of the i... Read more
Nodes don't change their preview to display a sphere when their inputs u...
How to reproduce:1. Open the attached "ShaderGraphPreview.zip" project2. Open the "test" shader graph3. Inspect the Preview, Multipl... Read more
[UWP] Building project for Visual Studio 2019 generates solution that ta...
How to reproduce:1. Have a system with Visual Studio 2019 and no Visual Studio 2017 and no MSVC v1412. Create a new project or open ... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more
[Android][LWRP] Lightmaps don't render properly on LWRP with "SRP Batche...
Reproduction steps: 1. Open "lightmapError.rar" project and "stage01-00-night" scene2. Build & Run for Android3. Notice how the ... Read more
The Internal Errors occurs when DictationRecognizer is Disposed in OnDes...
How to reproduce:1. Open the "OfflineWindows10" Scene in the attached "DilOgrenmeWindows.zip" Project2. Enter and Exit the Play Mode... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce:1. Open the project and scene "SampleScene"2. Enter Play mode3. Observe the Cube in Game View (the Cube in the midd... Read more
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Ass...
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Assembly called from managed code directly" error If the user e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size