Search Issue Tracker
Localization package error occurs when instantiating a prefab without a ...
How to reproduce: 1. Open the attached project (case-1230723.zip) 2. Make sure GameObject has 'My Text Mesh Pro Prefab' set to 'Text... Read more
[Tiny] [DOTS] Error is thrown when trying to open DOTS runtime C# projec...
Reproduction steps: 1. Download a TinySpaceship from GitHub (https://github.com/Unity-Technologies/ProjectTinySamples) 2. In the Pro... Read more
'sceneRanges.empty()' error upon entering PlayMode with Experimental Set...
How to reproduce: 1. Open the attached "Repro.zip" project 2. Open the "SampleScene" Scene -> Enter the PlayMode 3. Observe the Cons... Read more
[Profile Analyzer] Thread count is reported incorrectly when switching b...
How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer by going to Window->Analysis->Profile Analyzer... Read more
[Windows] Game/Scene view window is flickering on resizing when Graphics...
Game/Scene view window is flickering on resizing when Graphics APIs set to OpenGLCore, OpenGLES2 & OpenGLES3. Steps to repro: 1. Cr... Read more
There are inconsistent margins between Position, Rotation and Scale prop...
How to reproduce: 1. Create and open a new project 2. Select the 'Main Camera' object in the Hierarchy window 3. Observe the Transfo... Read more
[Presets] Inconsistent behaviour of Preset.PropertyModifications when ex...
Reproduction steps: 1. Open the attached project ("case_1229273-PresetPropertyModifications.zip") 2. Open Editor window via "Window ... Read more
Profile Analyzer different Thread analyses get queued up when applying s...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
Input System Auto-Switch locks on one device when it's disabled and re-e...
To reproduce: 1. Open attached project ("case_1232039.zip") 2. From Hierarchy select "PlayerInput1" Game Object 3. Press Play and fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changes to Font Atlas Size are not saved when saving the project
- Tilemap Collider 2D does not detect collisions when the Tile textures alpha value is below a certain amount
- Resolution of UI Camera changes when modifying the Render Target of the Main Camera
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB