Search Issue Tracker
Adding a Mesh Renderer component to an object with Skinned Mesh Renderer...
Steps to reproduce: 1. Create a new Unity project 2. Create an Empty Gameobject in Hierarchy 3. Add a Skinned Mesh Renderer componen... Read more
[Main] Crash on Loop until replaced RingBuffer mode when setting max par...
How to reproduce: 1. Create a new Particle System. 2. Select Particle System in the Hierarchy and in the Inspector set Ring Buffer ... Read more
"Profiler.CollectAudioStats" "Time ms" is very high when "Preload audio ...
Reproduction steps: 1. Open "AudioProfilerLagRepro.zip" project 2. "Ctrl" + "7" 3. Enter Play Mode 4. Search for "Profiler.CollectA... Read more
[Improved Prefab] Duplicate nested prefabs are created when adding any c...
Duplicate nested prefabs are created when adding any component to CBA nested prefab. Steps to repro: 1. Create new project. 2. Crea... Read more
Native Audio plugin sample is broken for UWP on x86
How to reproduce: 1. Open the attached project 2. Build the project for UWP platform 3. Open the solution file in the Visual Studio ... Read more
Profiler not properly capturing the timing for "FindObjectsOfType"
Reproduction steps: 1. Open "MinimalRepro" project 2. "MemoryProfiler_TestBed" -> "Make SynthScene" 3. Open the Profiler 4. Enable ... Read more
Editor crashes while user is reordering a child GameObject in Prefab mode
Steps: 1. Create a three prefabs (A, B, C) 2. Open A and nest B and C 3. Drag B on top of C (in the way it doesn't change it is actu... Read more
WebGL platform is enabled for Alembic plugin, causes build error
I had to turn off the Alembic package being built with a WebGL build, which I could only do in the global package cache within App D... Read more
Editor crashes with ves_icall_MonoPropertyInfo_get_property_info when st...
How to reproduce: 1. Open attached "10" project 2. Add a breakpoint on line 79 in GameSaver.cs 3. Attach Visual Studio debugger and ... Read more
Assigning shortcuts to editor layout not working
Steps to reproduce : - create a new layout - open shortcut manager - search for the layout and notice that it doesn't show up Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template