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Nested enums in a class show as int field in inspector instead of enum p...
This also breaks custom PropertyDrawers for that type!! To reproduce:- Load the test scene and select the Main Camera.- Expand the A... Read more
Project Browser A$ Search - Special symbols block search request
Repro:1. Go to Asset Store search in the Project Browser2. Use one of the following symbols in your search string: @, /, (, ), -, ~,... Read more
Preview for a RenderTexture is broken (Mac OSX only)
Preview for a RenderTexture looks weird. To reproduce:- Create a new project- Right-click and create a new Render Texture- Observe t... Read more
Unity 4.0f6: Sceneview GUI offset in y based on rendering
Steps to reproduce : - open the project- press the two buttons in the scene view- notice that the GUI is getting misplaced visually ... Read more
Passing small c++ classes by value does not work
There's work around for this, however it is annoying: // Workaround for gcc/msvc where passing small mono structures by value does n... Read more
Unity crashes when adding directional lightning on ML with AppleIntelHD3...
To reproduce:Download https://www.yousendit.com/download/WUJZSU5HRSsxUUFYRHRVag?locale=en_US&cid=pm-03002124310600000000;301019&... Read more
Plugin crash when closing IE10 running Boccia game.
Plugin crash when closing IE10 running Boccia game. Repro Steps: 1. Install 4.0f7 and set channel to release2. Launch IE10 with http... Read more
Show attributes in Inspector for js
1 Add HideBug.js to the project.2 Select the script in the Project window.3 You will still see variables aTransform and aGameObject,... Read more
[Transparency][Substance] substance material with a transparent shader d...
Steps to reproduce:1. Load scene "Lightmap01"2. In menu Window->Lightmapping3. In a window press "Bake scene" When I bake lightma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"