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Missing script disappears from Inspector until selection is changed
Steps: 1. Open attached project and load "TestScene" 2. Click on GameObject in Hierarchy ==> It has "missing script" component 3. M... Read more
Resizable Window resizing without holding the mouse button down after cl...
How to reproduce: 1. Create a new Unity Project 2. In the "Build Settings" Window, press "Player Settings" 3. In the "Player Setting... Read more
Keys throw errors when changing to the same value as before
Steps to reproduce: 1. Open a new project 2. Go to Preferences->Keys 3. Find a key and change it to the same as before* Expected: t... Read more
An error is thrown when playing .mov file which was made on iPhone IOS 10
How to reproduce: 1. Open the attached "Test.zip" project and open the Sample Scene 2. Go to the Project folder -> Resources -> find... Read more
[Android] Application.Unload() causes a crash after multiple openings wi...
Steps to reproduce: 1. Open user provided native Android application project on Android Studio 2. Build & Run to a device 3. Press "... Read more
Lights, who have their Render Mode set to Not Important, are not rendere...
Steps to reproduce: 1. Open attached project "case_1087099-Light_Going_Out_Bug_Example.zip" 2. Try to move Camera on the Z-axis away... Read more
"ScriptableObject" triggers a warning "No script asset for..." and after...
Reproduction steps: 1. Open "BugScriptableObjectAsset.zip" project 2. In the Project window "Right Click" -> "Create" -> "Generic A... Read more
Input.mousePosition doesn't track right mouse click outside of game wind...
Steps to reproduce: 1. Open attached project "case_1087109-dragtest.zip" 2. Build and Run (on Chrome) 3. Right-click and drag out of... Read more
[Linux] Native Plugin does not work in either Editor nor Player
When trying to use Native Plugin, "DllNotFoundException" appears despite the dll files are in place and work for Windows and OSX. R... Read more
[VR] Unable to use TAA in Single Pass
Using TAA for PSVR results in errors when using non-multipass stereo rendering modes. Reproduction Steps: 1. Power-on your VR HMD 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1