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[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more
Writing to a newly assigned native slice within a job fails
Reproduction steps: 1. Open "Native_slice_issue.zip" project2. Open "SampleScene" scene3. Enter Play mode4. Notice error: "InvalidOp... Read more
[iOS] When using ConfigureAwait(false) the task processing freezes
How to reproduce:1. Open attached "ThreadLostTest" project2. Switch and build to iOS platform and run with an iOS device connected3.... Read more
[IL2CPP] Unity.app/Contents/il2cpp/build/UnityLinker.exe fails to Run wh...
To reproduce: 1. Open "Disk Utility" on your Computer2. Select your Internal Drive and click on the partition button3. In "Partition... Read more
In the Avatar Editor an Error occurs when trying to use Sliders in Per-M...
How to reproduce:1. Open the attached "New Unity Project.zip" Project2. In the Assets folder, Select "Viola_full clothes_RIGAvatar"3... Read more
Frame Debugger shows incorrect ShaderProperties input arrays
Frame debugger displays a double amount of shader properties for floats, vectors and matrices. Steps to reproduce: 1. Open Frame Deb... Read more
TextMeshPro text vertical alignment is offset too much/incorrectly if th...
How to reproduce:1. Open attached project "Guess The Number.zip" and scene "Game"2. In the Hierarchy, select Canvas > InputField ... Read more
[Addressables] Error is thrown when loading an Addressable asset asynchr...
Steps to reproduce:1. Open users attached project "find-addressable-link-xml.zip"2. Open "SampleScene"3. Enter Play Mode4. Notice th... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more
[Android] [LWRP] ShaderGraph node "Is Front Face" returning false when i...
To reproduce:1. Open the project from https://gitlab.com/rsdata-public-unity/androidlwrpshadergraphtest2. Open scene AndroidShaderGr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size