Search Issue Tracker
When creating a flash build of this project, it fails with compile error
Still present in 4.0f4Reproduce only for Flash build Error:KeyCollection.as(79): col: 6 Error: Target of assignment must be a refere... Read more
Previews (mesh, material) are empty when using -force-gfx-direct on OS X.
Mesh and material previews don't show up at all on Mac. On Windows they don't show up when linear lighting is enabled. Read more
Changing the layout causes Unity to go out of fullscreen mode
- Set Unity to fullscreen (click on the double arrow button in the top right corner)- Change the layout Unity snaps out of fullscree... Read more
Cursor.SetCursor fails on Mac Standalone if the hotspot is outside the c...
Cursor.SetCursor fails on Mac Standalone if the hotspot is outside the cursor bounds. This works on windows fine (and can be useful ... Read more
Setting EditorWindow.position from OnFocus() results null reference
also reproduced on Win 7 64 To reproduce:1. Open the attached project2. Choose Window>Test Window Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty