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[Linux] Editor is always on top for dragging, even if popup window is cr...
To reproduce:1) Create a new project2) Open Build Settings and click Build (so that a prompt for a location to build in would open)3... Read more
[VR] Editor crashes when trying to change InputDevice with a script
How to reproduce:1. Open the user's attached project2. Open "Scenes/SampleScene" Scene3. Enter the Play Mode Expected result: Editor... Read more
Adding text using Select() and MoveTextEnd()/MoveToEndOfLine() causes te...
How to reproduce:1. Open user-submitted project (bug_inputfield)2. Open the scene 'SampleScene'3. Enter Play Mode4. Repeatedly click... Read more
[Linux] AudioClip generated by an external process (LMMS) and loaded int...
To reproduce:0) Download LMMS 1.2, run it and then link it to Unity Editor in Edit->Preferences->LMMS1) Create a new project2)... Read more
Destroying all entities in a world does not set next empty entity to ind...
How to reproduce:1. Open attached project "DestroyAllEntities (2).zip"2. In Package Manager, install Entities package3. Enter Play m... Read more
Cursor does not interact with Canvas Objects when Cursor.lockState = Cur...
Steps to reproduce:1. Open users attached project "Unity_rougeTest.zip"2. Enter Play mode3. Press "Start" in the Game window4. Press... Read more
[Addressables] Default Unity Shaders special bundle always uses LZMA com...
How to reproduce:1. Open the attached project ("case_1164325-UnityAddressableTest.zip")2. Build Player Content3. Build for WebGL (in... Read more
[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...
How to reproduce:1. Create a new project2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Reprod... Read more
[IL2CPP] Player crashes on __chkstk when using Auto-Sized TMPro Text
How to reproduce:1. Open the attached project2. Build & Run the project Actual result: Player crashes. Reproducible with: 2019.3... Read more
Editor freezes while saving the scene if materials have default type tex...
Editor freezes while saving the scene if materials have default type texture assigned to normal maps in import settings. Steps to re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open