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Fixed in 2018.4.X

Votes

4

Found in

2018.3.0a1

2019.1.0a1

2019.2.0a1

2019.2.0b5

2019.3.0a1

Issue ID

1164283

Regression

No

[IL2CPP] Player crashes on __chkstk when using Auto-Sized TMPro Text

IL2CPP

-

How to reproduce:
1. Open the attached project
2. Build & Run the project

Actual result: Player crashes.

Reproducible with: 2019.3.0a7, 2019.2.0b7, 2019.1.8f1, 2018.4.3f1

Notes:
To reproduce the issue:
"Development Build" has to be checked.
Player settings have to be set:
Scripting Runtime Version: .Net 4.x Equivalent
Scripting Backend: IL2CPP
C++ Compiler Configuration: Debug

The crash happens because of the TMPro Auto Size check and Min-Max set to 1-999.

-----------------------
Fixed in TMPro 1.5.0 and 2.1.0.

  1. Response avatar

    Resolution Note (fix version 2018.4):

    This issue has been resolved. The fix is included in the latest release of the TMP packages which are version 1.5.0-preview.x for Unity 2018.4 and version 2.1.0-preview.x for Unity 2019.x.

Comments (2)

  1. Cb5d4808fa7e5f915787f04b3a9d8585?d=mm

    Gwom

    Sep 23, 2019 21:49

    Turn off Debug works, but it is a really bad work around, would be good to see a fix!

  2. Cf788d15f975cebc7b3a3d37e5864886?d=mm

    ptrbrn

    Jul 24, 2019 15:22

    Are there any good workarounds?

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