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[ShaderGraph] Shader loses SRP Batcher compatibility if Texel Size node ...
How to reproduce: 1. Open the attached project named "Case_1235070" 2. Open the Test shader graph 3. Observe the Inspector window wh... Read more
High CPU usage with UpdateNavMeshDataAsync on Android
Steps to reproduce: 0. Open attached project "Project.zip" 1. Build and deploy a development build on an Android device (we used a S... Read more
Video playback stuttering when using some resolution and refresh rate co...
How to reproduce: 1. Open 'SampleScene' from linked "VideoStutterRepro.zip" 2. Build and run 3. Change to different fullscreen resol... Read more
Invalid SceneBindings of PlayableDirector do not get cleaned up
How to reproduce: 1. Open attached project "ActivationTrack.zip" and scene "SampleScene" 2. In Hierarchy, select "Manager" 3. In In... Read more
[XR Interaction Toolkit] Adding an XRGrabInteractable to Game object in ...
How to reproduce: 1. Open attached project ("UnityBugXRGrabInteractableFails.zip") 2. Open SampleScene scene 3. Enter Play mode 4. P... Read more
[Shader Graph][Android] Voronoi Noise is rendered incorrectly
Reproduction steps: 1. Open the attached project "Voronoi Noise.zip" 2. Build the project on Android Expected result: Rendered Shad... Read more
Video stuttering when large screen target resolution is set and Vsync is...
How to reproduce: 1. Open the project from the attached file "1232889.zip"(link in edit) 2. Open the MinimalRepro scene and enter Pl... Read more
Crash on ExecuteJob when repeatedly entering and exiting Play mode on a ...
Reproduction steps: 1. Open the project attached by the user 2. Open "SampleScene" 3. Enter Play mode repeatedly until it crashes R... Read more
Animation property is not included when the Clip is split after the last...
How to reproduce: 1. Open the project in "SplitAnimationRepro.zip" 2. Open Animation window 3. In Project window expand "handModel.f... Read more
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into t...
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into the scene Repro Step: 1. Open Attached project 2. Note that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB
- Serialization layout error occurs when loading and unloading AssetBundles in a specific sequence
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum
- Private method is still visible in the Inspector Window's button onClick events when setting it from public to private