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[Linux] Context menu opens on the first connected monitor when the Edito...
Reproduction steps:1. Open a new or an existing project2. Drag the Editor window to the monitor which is connected second to your co... Read more
Nodes in the Vertex block are deleted when the edge connected to the Nod...
How to reproduce:1. Open the attached "1306667_Repro" project2. In the Project window double click on the "New Shader Graph" Asset t... Read more
[HDRP] UnityEngine.ExitGUIException error is thrown on opening color pal...
-UnityEngine.ExitGUIException error is thrown on opening color palette window in the Material Inspector.-Also occurs on openening te... Read more
[Android] Exporting project with Symlinked Sources on top of already exp...
How to reproduce:1. Open the attached project (it has .java plugin)2. In Build Settings enable "Export Project" and keep Symlink Sou... Read more
[HDRP] [Graphics Compositor] Editor crashes on changing AOVs value after...
On undoing after changing AOVs value, BaseLayer Texture started flickering and disabling the compositor Editor get crashed. (Please ... Read more
Scroll bar scrolls less in the Package Manager packages than elsewhere w...
How to reproduce:1. Open the attached "1306562_Repro" project2. In the Project window make sure it's "One Column Layout" style and p... Read more
Embedded packages in projects using VCS are checked out when opening the...
Reproduction steps:1) Create an empty project.2) Configure it to be tracked by Perforce and push it to Perforce.3) Add an embedded p... Read more
[Android] The area just above the pop up keyboard is nonresponsive when ...
Repro steps:1. Create a new project2. Add an Input Field and check the "Hide mobile input" setting3. Build and Run on an Android dev... Read more
First Material data is used for Shadowmap rendering when using multiple ...
First Material data is used for Shadowmap rendering when using multiple Materials with the same Shader and different properties. Thi... Read more
"JobTempAlloc has allocations that are more than 4 frames old" Warning d...
How to reproduce:1. Open the project attached in the edit ("ecsluk.zip")2. Enter Play mode Expected results: The JobTempAllocs warni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size