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Fixed in 2021.2.X

Votes

6

Found in

2020.2.0a20

2021.1

2021.1.0a6

2021.2

Issue ID

1294722

Regression

Yes

[Linux] Context menu opens on the first connected monitor when the Editor window is located on the second one

Linux

-

Reproduction steps:
1. Open a new or an existing project
2. Drag the Editor window to the monitor which is connected second to your computer
3. Select any GameObject in the Hierarchy window
4. Click on the Add Component button in the Inspector window

Expected result: The context menu opens where the Editor window is located
Actual result: The context menu opens on the monitor which is connected first to your computer

Reproducible with: 2020.2.0a20, 2020.2.2f1, 2021.1.0b3, 2021.2.0a2
Not reproducible with: 2018.4.31f1, 2019.4.18f1, 2020.2.0a19

Notes:
- Tested on Ubuntu 18.04
- The "Add_Component_Not_Maximized.png" picture attached below illustrates the problem

  1. Response avatar

    Resolution Note (fix version 2021.2):

    Fixed in version 2021.2.0a5

Comments (4)

  1. E3b7b1063326c4142ceaada89bb4a1f6?d=mm

    highencast

    Jun 21, 2021 15:19

    I am also facing this issue on Linux for 2020.3.11f1. Appreciate it if it was backported.

  2. 071d4a08ba027aa7036c32c1c4c62afc?d=mm

    acelw

    Jun 20, 2021 16:25

    Hello,

    I am still able to replicate this weird issue on Pop OS 20.04 and on the LTS Unity Editor 2020.3.11f1. Could you please let me know if this was back ported on this LTS version and if not back port it on the next version?

    Kind Regards

  3. 960f0f231632cb2bcd6873fc95934eb1?d=mm

    CrandellWS

    Mar 22, 2021 13:27

    I hope they back port this for the most recent LTS

  4. 193aa105c5815355b58672f2d8862ef3?d=mm

    JuDelCo

    Feb 17, 2021 18:28

    Thanks for fixing this !

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