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[iOS] UnityWebRequest with large POST payload returns corrupted JSON on iOS
To reproduce:1. Open user attached project "Test.zip"2. Open "Test.unity" scene3. Enter Play mode4. Go to: https://requestinspector.... Read more
[Android][Vulkan] FrameTimingManager reports GPU Time as 0
Repro steps:1. Open attached project2. Build and run on Android3. Press the "Start Per Capture" button, observe the "GPU Time" graph... Read more
[Mobile][Metal][Vulkan] FrameTimingManager does not report CPU time corr...
Repro steps:1. Open attached project2. Build and Rund for iOS or Android, ensuring Metal / Vulkan are used respectively3. Press the ... Read more
Crash when opening a project scene
Unable to open scenes on Windows without crashing. Steps to reproduce- Unity 2019.2.0b7- Open Lighting settings- Enable auto baking-... Read more
Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...
How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more
[MacOS] Camera.Render gets called twice per frame
Steps to repro:1. Open a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Observe the Profiler Expected r... Read more
Editor crashes when loading profiler file with memcpy stacktrace
To reproduce:1. Open any project2. In Profiler window, click Load and select the attached .raw file "P02_26_16_08_52.txt.raw" Result... Read more
[macOS] Editor creates multiple Scene saving prompts when using Command+...
How to reproduce:1. Create a new Unity project2. Delete the 'SampleScene' scene3. Restart the project to load the 'Untitled' scene4.... Read more
[macOS] Holding middle mouse button without scrolling in the Game View s...
How to reproduce:1. Create a new Unity project2. Open the Game View window3. Hold the middle mouse button in the Game View Expected ... Read more
Objects rendered in the ForwardOpaque are excluded from the _CameraDepth...
How to reproduce:1. Open user-supplied project2. Open and Play the "SampleScene" Scene3. Pause the Scene > Select "Main Camera"4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size