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SpriteRenderer does not render on WebGL platform in Editor
This is WebGL editor only. In WebGL player things are rendering fine. Steps:1. Download and open attached project2. Make sure Editor... Read more
Errors are thrown and Sub Emitter is not reparented when trying to repar...
How to reproduce:1. Open the attached "1306311_Repro" project2. Open the "NewTest" Scene3. In the Hierarchy select the "NewA" GameOb... Read more
ProBuilderize option is disabled when the object is selected with the Ob...
How to reproduce:1. Open the attached '1305938.zip' project2. Open 'SampleScene'3. Open Tools > ProBuilder > ProBuilder Window... Read more
[WebGL][Safari] "Fullscreen is not supported on this browser." error is ...
How to reproduce:1. Create a new project with the default 3D template2. Make a WebGL build3. Host the WebGL build4. Open the built W... Read more
Script file that references package script is opened when double-clickin...
Reproduction steps:1. Setup folder with user's "MyCode.zip" folder and user's "DebugLogDoubleClickOpensFileAtWrongLine.zip" folder i... Read more
[URP] NullReferenceException thrown on creating Sprite Light 2D object i...
On creating Sprite Light 2D object in the Hierarchy causes the editor to throw NullReferenceException, Refer to the attached video. ... Read more
[URP] Newly created 2D Light objects doesn't have the same default name ...
The names of 2D Light objects in the GameObjects menu and the default name when they are created in Hierarchy are different. All obj... Read more
[URP] UnassignedReferenceException thrown when Sprite Light Type is sele...
On Selecting Sprite Light Type under Light 2D Component in the Inspector causes the editor to throw UnassignedReferenceException, Re... Read more
[URP] [2D Renderer] Post-processing doesn't enable when PostProcessData ...
On assigning Post-processing Data to None, the Post-processing Enabled checkbox gets unchecked automatically in the Inspector when 2... Read more
[Linux] Context menu opens on the first connected monitor when the Edito...
Reproduction steps:1. Open a new or an existing project2. Drag the Editor window to the monitor which is connected second to your co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size