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Crash on fbxsdk::FbxSubDiv::Construct when opening a project with a brok...
Reproduction steps:1. Open the attached project "1306037"2. From the Project window, right-click on the OBJ file and press Reimport-... Read more
Reflective Shaders flicker when using Custom SRP Loop
Reproduction steps:1. Open attached Project2. Open "Assets\Scenes\ReflectionsTest" Scene3. Press Play Expected Result: The colored p... Read more
[Shader Graph] Graph throws a NullReferenceException and becomes unrespo...
How to reproduce:1. Open the attached project named "Bug Repro Project.zip"2. Open the "Can't Add Keyword" shaderGraph file. Located... Read more
[DX12]Screen.SetResolution causes "Couldn’t switch to requested monitor ...
Reproduction steps:1. Open attached project "Resolution.zip"2. Build and Run3. Observe build Expected result: No errorActual result:... Read more
Error appears when StopAssetEditing is called inside a DidReloadScripts ...
RefreshInternvalV2 error appears when AssetDatabase.StopAssetEditing is called inside a DidReloadScripts method and Standalone Profi... Read more
Crash when SpriteRenderer.sprite.GetPhysicsShape() gets null passed in a...
How to reproduce:1. Open the user's attached project ("Crash Test.zip")2. Load "SampleScene"3. Enter Play mode Reproducible with: 20... Read more
Input System returning mouse position (0, 0) when clicking on Editor and...
How to reproduce:1. Open the attached project2. Click Play3. Click somewhere on the editor4. Click somewhere in the Game View Expect... Read more
[macOS Big Sur] Screen flickers when using Graphics.DrawMesh
Reproduction steps:1.Open the user's attached project2.Play SampleScene Expected result: Screen shows checkers patternActual result:... Read more
[Textures] ASTC compressor not deterministic between CPUs (causes asset ...
How to reproduce:1. Open the user attached project (Asset_Bundle_Diff_Build.zip) on Linux2. Open the "AssetBundles" window if it isn... Read more
[UDP] The text for UDP Console link wraps in a single vertical line when...
The text for UDP Console link wraps in a single vertical line when shrinking the UDP settings Preconditions:Requires Client ID from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes