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0
votes
Fixed

[HDRP] [Compositor] Game view does not refresh on enabling camera previe...

Package: Scriptable Render Pipeline HD

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Nov 06, 2020

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Version/s: 10.1.0

-Game view renders black on enabling the camera preview.-Workaround: Hover the mouse on the Game view. Steps to repro:1. Create a ne... Read more

0
votes
Won't Fix
0
votes
Duplicate

Scrollbars overlap in Performance Testing API package's Test Report wind...

Package: Performance Test Framework

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Oct 02, 2020

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Version/s: 2.1.0-preview

How to reproduce:1. Open the attached "1290533 repro" project2. Select the Test Report window in the Editor and click the Refresh bu... Read more

0
votes
Fixed

[URP] ScriptableRendererFeatureEditor memory leak while interacting with...

Package: Scriptable Render Pipeline Universal

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Nov 06, 2020

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Version/s: 11.1.0

How to reproduce:1. Open the attached project named "MemoryLeakSRP"2. Open Profiler window, on the Memory section, select Detailed3.... Read more

0
votes
Duplicate

Bar chart bars are obstructing the Test Report window when the Test repo...

Package: Performance Test Framework

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Nov 06, 2020

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Version/s: 2.1.0-preview

How to reproduce:1. Open the attached "1290533 repro" project2. Select the Test Report window in the Editor and click the Refresh bu... Read more

0
votes
Fixed

[Linux][Profiler] NullReferenceException appear on clicking the "Setting...

Linux

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Nov 06, 2020

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Version/s: 2020.2.0b10, 2021.1.0a2, 2021.1.0a5

Editor thrown NullReferenceException on clicking the "Setting icon" under the "Profiler Module" dropdown, refer to the attached vide... Read more

0
votes
By Design

[IL2CPP] NotSupportedException is thrown in Build when using JsonDotNet ...

IL2CPP

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Oct 13, 2020

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Version/s: 2018.4, 2019.4.12f1, 2021.1

How to reproduce:1. Open the attached project (JsonDerp.zip)2. Go to File -> Build Settings3. Make sure to include the 'SampleSce... Read more

0
votes
Fixed

Crash when optimizing Mesh which contains overlapped indices in sub meshes

Graphics - LowLevel

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Oct 29, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reproduction steps:1. Open attached project ("MeshOptimizeCrash-2020.2.zip")2. Click on the "Run" menu option (Test/Run) Expected re... Read more

0
votes
Fixed

Multiple Signal Receivers Components on a single GameObject can cause a ...

Timeline

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Nov 06, 2020

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Version/s: 2019.1

1. Import attached package2. Open signalCrash scene- The timeline has a signal at the end of the timeline- The Cube contains two sep... Read more

0
votes
By Design

[UI Toolkit] A script stops updating the Elements when the UI Document i...

Package: UI Toolkit

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Oct 19, 2020

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Version/s: 1.0.0-preview.7

How to reproduce:1. Open user's attached "UI Tookit Bug Test" project2. Open the "TestUI" Scene3. Enter the Play Mode4. In the Game ... Read more

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