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Using Graphics.CopyTexture shows only grey color
To reproduce: 1. Open users attached project "CopyTexture.zip" 2. Open "Test.unity" scene 3. Enter Play mode 4. Observe a grey recta... Read more
Paint trees tool does not load images when paint tool is opened
Reproduction steps: 1. Open "BugTerrainTrees.zip" 2. Open "Assets/Scenes/AisLabScene" 3. Select "AB Terrain" 4. In the terrain compo... Read more
Setting custom bake inputs from the Lightmapping.started callback throws...
Setting custom bake inputs has this check ```if (!GetProgressiveBakingBackendEnabled()) ErrorString("Custom bake inputs will... Read more
Disabling Unity Analytics package throws compilation errors when project...
How to reproduce: 1. Open the attached "Post-Processing Package compile failure.zip" project 2. Open Package Manager window 3. Make ... Read more
[UI] Reset Functionality doesn't work for Canvas and Canvas Renderer
Reset Functionality doesn't work for Canvas and Canvas Renderer. Steps to repro for Canvas: 1. Open a new project. 2. Gameobject > ... Read more
Custom Simulation Space renders Ribbon Trail Particles incorrectly
To reproduce: 1. Download project "CustomSimulationSpaceBug.zip" and open in Unity 2. Open "Main" scene 3. Enter Play mode 4. Obser... Read more
[OSX] NullReferenceException when choosing correct Android SDK/JDK/NDK r...
Repro steps: 1. Create a new Project 2. Main Menu -> Unity -> Preferences -> External Tools 3. Browse for a SDK/JDK/NDK folder 4. Ch... Read more
Crash on GameObject::IsActive when calling PrefabUtility.InstantiatePrefab
How to reproduce: See Javier's description + his attached simplified project further down. Reproducible with: 2019.1.0a5, 2018.3.... Read more
Crash on scripting_object_get_class because Mono does not throw correct ...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene.Unity" scene 3. Press Play Actual result: Unity crashes. R... Read more
Dynamic GameObjects are not rendering Directional Light with LWRP when L...
Steps: 1. Open attached project ("UsersProject.zip") 2. Open scene "SampleScene" Expected: non-static GameObjects Sphere (1) and Sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ArgumentOutOfRangeException“ error when selecting 'TMP_InputField' content using keyboard in WebGL build
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode