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Auto Shader Stripping doesn't strip shaders passes that are not referenc...
Steps: 1. Open MingWai's project in comment 2. Build a player 3. Observe console Actual: There are 2 message about Shader1 pass "s1... Read more
[Android] Screen orientation mode changes for a second when the device i...
Repro steps: 1. Open attached project 2. Make sure that Android Player Settings -> Default Orientation is set to "Auto Rotation" 3. ... Read more
[Linux editor] Symbol characters not shown/entered in Text fields
-e: when pasting a string of symbols into a UI > Text field not all of them are pasted/shown --works with Windows and OSX editor -r... Read more
[LWRP] Antialiasing doesn't work at ~1x render scale with HDR turned OFF
Steps to reproduce: 1. Start a project with LWRP template 2. Disable Post Process Layer on Main Camera 3. Select LWRP-HighQuality.as... Read more
Reset functionality doesn't work for Skinned Mesh Renderer.
Reset functionality doesn't work for Skinned Mesh Renderer. Steps to repro for Skinned Mesh Renderer: 1. Open a new project. 2. Cre... Read more
Script property field of prefab instance doesn't have references to pref...
Steps to reproduce: 1. Open attached project "Refs.zip" 2. Open Assets/Menu/Prefabs/GuidedLesson/GuidedLessonMenus/GuidedLessonEndM... Read more
Editor tries to compile JS files included WebGL templates
-e: see title --workaround: reopen project and the compile errors should go away --no errors in 2018.1.9, starts failing in 2018.2.0... Read more
[Android] Display.systemHeight and systemWidth return rendering values i...
Steps to reproduce: 1. Open user attached project 2. Build & Run on an Android device 3. Set the app resolution to 1280x720 or 640x4... Read more
Editing a "Sprite Atlas" dirties the scene, but doesn't "Check Out" the ...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Set-up the project to use Perforce VCS 3. Check Out the "Townfolk-Adult-F... Read more
[XR] Oculus Rift remote support is not complete
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/205 It does a decent job of mapping. However it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1