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[URP][WebGL][Localization] WebGL Player crashes when using URP with Loca...
How to reproduce:1. Create an empty project with the URP template2. Add the Localization package through a git URL (com.unity.locali... Read more
Editor Crashes when name of Serialized Sprite variable is edited
Reproduction steps:1. Open user attached project2. Select "Assets\Prefabs\Cards\Ping.prefab"3. Edit the Card Flipper Script by renam... Read more
Unity Hangs in an infinite callback loop when reloading scripts after lo...
How to reproduce:1. Open the user's attached project ("LogFromRenderThreadBug.zip")2. Load "Scene" scene3. Enter Play mode4. Exit Pl... Read more
Package manager never completes "Fetching packages" when importing an as...
How to reproduce:1. Create a new project2. Import "Unity Particle Pack" asset from the web Asset Store page3. Observe Package Manage... Read more
Using a SamplerState associated with a Texture, without using the Textur...
Reproduction steps:1. Open attached project "ShaderTest"2. In Project window, select Assets/TestSamplerState.shader3. In Inspector w... Read more
[SerializeReference] Editor crashes when creating a GraphView Node after...
How to reproduce:1. Open the user's attached "SerializedReferenceCrash.zip" project2. Double-click the "State Graph" GameObject in t... Read more
[Linux] [FBX Exporter] ArgumentNullException is thrown on opening "Expor...
[Linux] [FBX Exporter] ArgumentNullException is thrown on opening "Export Option" window On opening "Export Option" window editor th... Read more
[Mac][Metal] Red edges appear when dragging a resizable Player Window
How to reproduce:1. Open the attached project2. Build the project (File->Build And Run)3. Try resizing the built Player Window by... Read more
Crash on DragAndDrop::IsDragging when updating a project to 2021.2.0a3
Reproduction steps:1. Open the attached project "test"-- observe crash Reproducible with: 2021.2.0a3Not reproducible with: 2018.4.31... Read more
[HDRP] Shadowmask Mode enum contains a typo
Steps to reproduce: 1. Open any existing project2. Select a light3. In the Light component navigate to Shadows > Shadow Map > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera