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[XR] CommandBuffer.DrawMesh only renders to the left eye when using Sing...
Reproduction steps:1. Open the user's attached "CommandBufferStereoBugRepo.zip" project2. Load the "SampleScene"3. Enter Play mode E... Read more
[macOS] Crash on GC_mark_from when trashed GC objects are used by Burst
Reproduction steps:1. Open the user's attached project2. Open scene "GameScene-Endless-Mode"3. Enter Play Mode4. Press J-- observe c... Read more
The PhysicsMaterial 2D can't be created when the 2D Sprite package is no...
How to reproduce:1. Create a new 3D project2. Right-click in the Project window3. Select Create Expected result: The Physics Materia... Read more
UIToolkit Slider does not cancel interaction with Mouse when Left Mouse ...
Reproduction steps:1. Download and open the attached project 'UISlider.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. In the Ga... Read more
Exporting a model using FBX Exporter inexplicably applies Z axis scaling...
How to reproduce:1. Open the user's attached project ("FBXExportBugDemo.zip")2. In the "Project" window go to Assets > Input Mesh... Read more
[2D Renderer/URP] Black screen is thrown when building a project for Web...
How to reproduce:1. Open the user's attached "Client.zip"2. Open the "Session" Scene3. Check the "Use Depth/Stencil Buffer" property... Read more
Editor crashes when passing a NaN value to Quaternion.SlerpUnclamped as ...
How to reproduce:1. Open the attached project named "Case_1303324"2. Open the "ComplexGravityTest" Scene3. Enter Play mode4. Move th... Read more
5th and later Painted textures are not being rendered on the Terrain whe...
How to reproduce:1. Open the user's attached "Test-Terrain-Holes" project2. Open the "TerrainTest" Scene3. In the Hierarchy select t... Read more
[URP][WebGL][Localization] WebGL Player crashes when using URP with Loca...
How to reproduce:1. Create an empty project with the URP template2. Add the Localization package through a git URL (com.unity.locali... Read more
Editor Crashes when name of Serialized Sprite variable is edited
Reproduction steps:1. Open user attached project2. Select "Assets\Prefabs\Cards\Ping.prefab"3. Edit the Card Flipper Script by renam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera