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0
votes
Won't Fix

Line Renderer's line is not rendering correctly in the Game view when us...

Shader System

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Oct 28, 2020

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Version/s: 2019.4.13f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "transparencyBug.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Observe th... Read more

0
votes
Fixed

New .asset files are serialized as binary when the Asset Serialization M...

Serialization

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Nov 03, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

How to reproduce:1. Create a new project2. Close the project and remove the VersionControlSettings.asset file from the ProjectSettin... Read more

0
votes
Postponed

[Shader Graph] Preview window of Sample Texture 2D Array node is misaligned

Package: Shader Graph

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Nov 04, 2020

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Version/s: 10.1.0

[Shader Graph] Preview window of Sample Texture 2D Array node is misaligned. In the Shader Graph Editor window Preview window of Sam... Read more

0
votes
Duplicate

[XR][Vulkan][Quest] App crashes on launch

XR SDK

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Nov 04, 2020

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Version/s: 2021.1.0a2, 2021.1.0a5

Repro steps:1. Create a new project2. Switch build target to Android and add XRSDK3. Switch Graphics API to Vulkan4. Build and Run o... Read more

0
votes
Won't Fix

NavMesh.CalculatePath doesn't work when Agents height is low

AI Navigation

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Oct 21, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

Steps to reproduce:1. Open the user's attached project "MysteryGit.zip"2. Enter Play mode3. In Hierarchy window Game->Navmesh-&gt... Read more

0
votes
By Design

ISystemStateComponentData not present after instantiating from a prefab ...

Package: Entity Component System (ECS)

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Oct 29, 2020

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Version/s: 0.16.0-preview.21

Reproduction steps:1. Open attached project "SystemStateComponentRepro.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity De... Read more

0
votes
Fixed

[UIElements] EditorGUIUtility.currentWidth returns 0 when using it in a ...

IMGUI

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Nov 02, 2020

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Version/s: 2019.4, 2019.4.1f1, 2021.1

How to reproduce:1. Open the user's attached "UnityBugUIToolkitInspectorWidth.zip" project2. Open the "SampleScene" Scene3. Select "... Read more

0
votes
Postponed

Prefabs with enum elements in a container don't deallocate memory and co...

Serialization

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Oct 23, 2020

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Version/s: 2019.4, 2020.1.5f1, 2021.1

How to reproduce:1. Open the attached project("serRepro.zip")2. Open the "MyEnum.cs" script3. Change base from int to byte4. Assets ... Read more

0
votes
Fixed

DateTimeOffset.Now has incorrect offset in Central European Time during ...

Mono

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Oct 27, 2020

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Version/s: 2018.4, 2018.4.16f1, 2021.1

How to reproduce:1. Open the attached "IncorrectLocalOffsetExample.zip" Project.2. Build the Project on Android3. In the device go t... Read more

0
votes
Fixed

Error assigning 3D texture to 2D texture property '_MainTex' when using ...

Texture

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Oct 30, 2020

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Version/s: 2018.4, 2020.2.0b1, 2020.2.0b10, 2021.1

How to reproduce:1. Open user-submitted project (TextureImporterIssues.zip)2. Create a new Cube GameObject3. Assign the Cube the mat... Read more

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