Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4.13f1
2020.1
2020.2
2021.1
Issue ID
1288334
Regression
Yes
Line Renderer's line is not rendering correctly in the Game view when using UI/Unlit/Transparent Material
How to reproduce:
1. Open the user's attached "transparencyBug.zip" project
2. Open "SampleScene" Scene
3. Enter Play Mode
4. Observe the Line Renderer's line in the Game view
Expected result: The Line Renderer's line is a dotted circle
Actual result: The Line Renderer's line is not dotted and is only half the circle
Reproducible with: 2019.4.13f1, 2019.4.14f1, 2020.1.13f1, 2020.1.0b11, 2020.1.0a4
Not reproducible with 2018.4.29f1, 2019.4.12f1
Notes:
- The issue is not reproducible with Unlit/Transparent Material
- Selecting the Line Renderer's line in the Scene view, shows how it should be
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Final Image misaligned when using "ScalableBufferManager.ResizeBuffers" to resize
- GameObjects are not updating when Materials and Cubemaps are updated from Environmental Reflections
- "Lens Flare (SRP)" Component is missing documentation link
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
Resolution Note (2021.1.X):
UI shaders are design for uGUI not for line renderer.