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[IL2CPP] Application crashes on startup when built with IL2CPP on Androi...
Reproduction steps:1. Open the attached project2. Build and run the project with IL2CPP on Android device3. App crashes on startup "... Read more
[RawImage] Movie texture isn't stretched onto RawImage and is rendered i...
Steps to reproduce: 1. Open attached project "MovieBugDemonstration.zip"2. Open scene "BugDemo"3. Run scene4. Notice that cube has m... Read more
Both VS2015 and MonoDevelop open same script
Script opened from Editor, opens both in VS2015 and Monodevelop. 2. How we can reproduce it using the example you attachedThis may b... Read more
GenerateID is not allowed to be called during serialization, call it fro...
An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating n... Read more
Special symbol is visible in Scene/Game window, but not in Inspector's w...
Steps to reproduce:1. Open attached project.2. Load "FontBug" scene.3. Look at the Game or Scene window.4. Notice that the special s... Read more
[2DRectMask] After changing state of 2DRectMask scene has to be reloaded...
Steps to reproduce: 1. Open attached project2. Open scene "2D RectMask Repro"3. In hierarchy, expand Canvas and select Button4. Noti... Read more
Flickering UI and randomly changing sprites when enabling/disabling imag...
Reproduction steps:1. Open attached project.2. Open an play "FlickerScene" scene.3. Notice a flickering UI and randomly changing spr... Read more
Substances remain "isProcessing"/"Generating" forever
To reproduce:1. Open attached project2. While some substances are still busy processing (the provided in-scene UI will show you) cli... Read more
[iOS] Mono does not support a specific security certificate when trying ...
When trying to connect to a server, that uses SHA-256 with RSA Encryption ( 1.2.840.113549.1.1.11 ) signature algorithm with a HTTPS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved