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Console is continuously spammed with "Assertion failed on expression: 'k...
Repro steps: 1. Open attached project ("unity2018-migration-bug") 2. Open "Fragments_PanelTopo_10_Env" scene (Assets > GameBakers > ... Read more
Investigate Android/iOS player size increase in 2019.1
The testing I did was on Android. Paulius is seeing a similar increase on iOS. For repro: I used an ES project and built Il2cpp An... Read more
[ShaderGraph] Incorrect depth for renderers with multiple materials and ...
1. Download latest from ScriptableRenderPipeline repo on git: https://github.com/Unity-Technologies/ScriptableRenderPipeline 2. Chec... Read more
Seams appear between connected tiles in both Scene and Game Views
Repro steps: 1. Open attached project 2. Open scene "SampleScene" 3. Zoom into the tiles in the Scene or Game Views Expected: Tiles... Read more
Prefab can push another prefab out of position when entering Play Mode i...
Reproduction steps: 1. Open "MazeCrusherGame.zip" project 2. Make Scene and Game view visible at the same time 3. Enter "Testlevel"... Read more
Graphics.CopyTexture() Crash on Android devices with powerVR Rogue G6200...
To reproduce: 1. Open attached project (CopyTexture.zip) 2. Build the project for Android 3. Install the project on any device with ... Read more
PlayableDirect cannot load PlayableAsset (PlayableDirector.playable) whe...
To reproduce: 1. Open attached project "2018.2 Tests.zip" 2. Open "main.unity" scene 3. Build for iOS device 4. Deploy the Xcode pro... Read more
Exception: "UnityLinker.exe did not run properly!" is thrown when a proj...
Exception: "UnityLinker.exe did not run properly!" is thrown when a project is built and run for WebGL, iOS and tvOS 1. Create a ne... Read more
[Profiling] "Profiler data stream has invalid signature" exception is th...
"Profiler data stream has invalid signature.Are you using a player built with an older Unity version? " is thrown after get loaded t... Read more
[Linux Player] If screen selector is disabled/doesn't run, and default i...
To reproduce: 1) Create a new project 2) Go to player settings 3) Make sure Fullscreen Mode is at "Fullscreen Window", Default is Na... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion