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[ShaderGraph] Transform node from Object to Tangent space uses the wrong...
Steps to reproduce:- Open "Test Scene" in attached project. Expected:All rock objects should be displayed similarly, and the left cu... Read more
Unity fails to open script files with Visual Studio when the path to scr...
How to reproduce:1. Create a new project with the "㈸" character in the name2. In the Project Window create a new script3. Try to ope... Read more
References to the asset are not updated when asset is replaced using Ass...
How to reproduce:1. Open the attached project ("case_1162581-empty.zip")2. Open the Test Runner and run the test Expected results: C... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more
AssetModificationProcessor.OnWillCreateAsset Callbacks are inconsistent ...
How to reproduce:1. Open the attached "CustomSceneImporter.zip" Project2. Create the material by Right-clicking Project View and sel... Read more
Crash on AssetDatabase::ReserializePrefabs when attempting to save a pre...
How to reproduce:1. Open attached project (Bug.zip)2. Navigate to Test>Absolute Evil3. Press Cancel Reproducible with: 2019.3.0a1... Read more
Default preset is ignored when adding StandaloneInputModule through the ...
How to reproduce:1. Open the user-submitted project ("EventSystem Creation Errors.zip")2. In the Project Window click on the "Standa... Read more
[WebGL] Build fails with "IL2CPP compile failed" errors
Il2cppcore.dll did not run properly results in failure of WebGL Build Steps to repro:1. Create a new project2. File > Build Setti... Read more
Editor: Assembly icons are not shown correctly.
Assemblies imported into Unity are showing a blank icon instead of the Assembly icon. Read more
EditorGUI.Popup has limited depth when they are Multi-Level
How to reproduce:1. Open the attached project("Popup_Test")2. Go to Test > Window3. In Selection A, try to go to the 20th level o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets