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[Math] Modules/TreeEditor/Includes/Perlin.cs normalize2 and normalize3 u...
https://github.com/Unity-Technologies/UnityCsReference/blob/73f36bfe71b68d241a6802e0396dc6d6822cb520/Modules/TreeEditor/Includes/Per... Read more
[Mac] Flickering appears when resizing the Console
Repro steps: 1. Open QA attached project "repro_1090412" 2. Enter Play Mode 3. Click on the error in the Console and make sure nothi... Read more
Transparent images cast shadows with artifacts when LWRP with Opaque + A...
Repro steps: 1. Open User's attached project ("LWRPLightmap") 2. Open SampleScene (Scenes > SampleScene) 3. Inspect the lightmap sha... Read more
[Android] [Linux] "Unable to forward network traffic to device" when try...
Required: Unity configured to build to Android devices. Repro steps: 1. Open the attached project 2. Build and run to Android devic... Read more
[Linux] "Open by File Extension" doesn't work
To reproduce: 1) Create a new project 2) Go to Edit -> Preferences -> External Tools 3) Set the External Script Editor to Open by fi... Read more
Animation window element positions flicker when resizing
Steps to reproduce: 1. Create a new Unity project 2. Open the Animation window 3. Slowly resize the Animation window horizontally by... Read more
[Mac] Can't change Graphics device to use in standalone built project
To reproduce: 1. Create a new project 2. Build for standalone 3. Open built project 4. Try to select Graphics device to use Expecte... Read more
[GPU PLM] GPU lightmapper produces red and black stripes in the lightmaps
I am baking a scene with only one grey material, bounced lighting only, one sunlight in mixed mode. The lightmap UVs are generated o... Read more
[Android] When USB debugging is not allowed, selecting or switching to A...
How to reproduce: 1. Connect a device which doesn't recognise your machine (or in Developer Options select revoke USB debugging aut... Read more
[Linux] Graphic errors/glitches when running player in OpenGL
-e: when running the player in OpenGL with quality setting "High" or lower there are a lot of glitches to be seen --doesn't do it in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1