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[VFX Graph] 'VFXExpressionInverseTRSMatrix used on a not TRS Matrix' exc...
How to reproduce:1. Create a new HDRP/URP project2. Import the attached 'Exception.unitypackage' package3. Open SDFBaker Visual Effe... Read more
[Windows] Editor doesn't exit after making a build in Batch-mode when us...
How to reproduce:1. Download and extract the attached project "case_1297000-Project.zip"2. Open up a command prompt window3. Write t... Read more
[ECS] Memory leak when a World is initialized without EndSimulationEntit...
How to reproduce:1. Open the project attached in the edit ("ecsluk.zip")2. Enter Play mode Expected results: JobTempAllocs don't exc... Read more
SpriteRenderer does not render on WebGL platform in Editor
This is WebGL editor only. In WebGL player things are rendering fine. Steps:1. Download and open attached project2. Make sure Editor... Read more
Errors are thrown and Sub Emitter is not reparented when trying to repar...
How to reproduce:1. Open the attached "1306311_Repro" project2. Open the "NewTest" Scene3. In the Hierarchy select the "NewA" GameOb... Read more
ProBuilderize option is disabled when the object is selected with the Ob...
How to reproduce:1. Open the attached '1305938.zip' project2. Open 'SampleScene'3. Open Tools > ProBuilder > ProBuilder Window... Read more
[WebGL][Safari] "Fullscreen is not supported on this browser." error is ...
How to reproduce:1. Create a new project with the default 3D template2. Make a WebGL build3. Host the WebGL build4. Open the built W... Read more
Script file that references package script is opened when double-clickin...
Reproduction steps:1. Setup folder with user's "MyCode.zip" folder and user's "DebugLogDoubleClickOpensFileAtWrongLine.zip" folder i... Read more
[URP] NullReferenceException thrown on creating Sprite Light 2D object i...
On creating Sprite Light 2D object in the Hierarchy causes the editor to throw NullReferenceException, Refer to the attached video. ... Read more
[URP] Newly created 2D Light objects doesn't have the same default name ...
The names of 2D Light objects in the GameObjects menu and the default name when they are created in Hierarchy are different. All obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera