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[UI Toolkit] Pointer events are triggered multiple times when simulating...
How to reproduce:1. Open the attached "1287927 repro" project2. Open the Input Debug window from Window > Analysis > Input Deb... Read more
Default folder when creating new timeline asset is invalid when a packag...
1- Open timeline window2- Select an empty gameobject3- In the project window, select any package folder (or any other folder that is... Read more
Invalid clip position when copy/pasting an Activation clip
1- Create a new timeline2- Add an activation track3- Select only the activation clip4- Copy the clip with the keyboard5- Paste with ... Read more
[Scriptable Build Pipeline] Scene Bundles will become corrupted when cha...
How to reproduce:1. Open the user's attached "SBP-MovedSceneFile" project2. In the Menu Bar, click SBP->Build Scenes3. In the con... Read more
[XR SDK] [Oculus] Occlusion glitches when camera is close to the clippin...
Reproduction steps:1. Open the attached project ("1289059-Repro.zip")2. Open "SampleScene" scene3. Move Headset a bit (CenterEyeAnch... Read more
[HDRP] [Compositor] Game view renders black on adding Image Sublayer in ...
-Game view does not refresh after adding Image Sublayer, it renders black.-Workaround: Resize the Game view Window. Steps to repro:1... Read more
[HDRP] [Compositor] Releasing render texture that is set error thrown on...
Releasing render texture that is set error thrown on changing Image SubLayer index in Render Schedule. Steps to repro:1. Create a ne... Read more
[HDRP] Scene view and options list in Render Pipeline Debug does not res...
-Scene view becomes white on undoing.-Workaround: Press the Reset button in Render Pipeline Debug window. Steps to repro:1. Create a... Read more
[HDRP] Inspector window flickers on resizing when Decal Projector select...
Inspector window flickers on resizing when Decal Projector selected in Hierarchy Steps to repro:1. Create a new HDRP template projec... Read more
[GLES3][URP][UI] UI is rendered darker than expected on Android 7 and lo...
Steps to reproduce:1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo2. Build&a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc