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Addressables - Web links provided in Package Manager open in code editor...
When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more
[Android] [il2cpp] Performance regression in 64-bit builds due to StackT...
Reproduction steps: 1. Open "32Build"/"64Build" apps on Android2. "Skip FTE" -> "Prod"3. Continue until loaded and start Story4. ... Read more
Light Probe Proxy Volume gizmo is not visible if the LPPV is using Autom...
1 - Open attached project (LPPV Gizmo Bug.zip)2 - Open SampleScene3 - Wait until the lighting is baked4 - Have the Gizmos enabled5 -... Read more
ScriptUpdater does not run when Editor is lanched with skipupgradeDialo...
When launching Unity Editor with skipupgradeDialogs command line argument ScriptUpdater.exe may not run until the project is re-impo... Read more
[Android] Black artifacts on a Reflection Probe with Post Processing on ...
To reproduce:1. Download "Shader Calibration Scene" from the Asset Store;2. Open "CalibrationScene";3. Build and run the scene on An... Read more
"Invalid AABB *this" and "Resource ID out of range" errors thrown when A...
How to reproduce:1. Open "Scene" Scene in the attached "case_1160643.zip" Unity project2. Open the "bad_prefab" GameObject in Prefab... Read more
VideoPlayer cannot load a video when an unsigned HTTPS server URL is passed
How to reproduce:1. Download and open the user-submitted project2. Start Play mode3. Press the "Play HTTPS video" button Expected re... Read more
[Asset and scene] Game object doesn't go to active scene when added from...
Gameobject doesn't go to active scene when added from the hierarchy > right click.Steps to repro:1. Open project2. Create several... Read more
Single stepping on a throw statement does not stop at the catch statement
How to reproduce:1. Open the attached "ThrowStep.zip" project2. Open the "testscript.cs" and set a breakpoint on line3. Attach the I... Read more
Crash on RegisterPlugin when importing plugin
How to reproduce:1. Open the attached project2. If Unity didn't crash, RMB > Reimport All Actual result: Unity crashes. Reproduci... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open