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1
votes
Fixed

Interpolated Ragdolls jitter when physics are updated every second frame...

Physics

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Feb 19, 2016

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Version/s: 5.3.1p1

To reproduce the issue follow the steps:1. Download and Open Project user has attached2. Open "BrokenRagdoll"Scene3. Run scene4. Obs... Read more

0
votes
By Design

[PaintTexture][SceneView] Normal map set on initial terrain texture disa...

Terrain

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Mar 10, 2016

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Version/s: 5.4.0b10

Steps to repro: 1. Open Unity;2. Create new project;3. Import attached 'NormalMapTerrainBug' unitypackage;4. Open 'test' scene; 5. N... Read more

0
votes
Fixed

Memory snapshot profiler is broken on 5.4

Profiling

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Mar 10, 2016

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Version/s:

This is related to UnityEngine.Object optimization: in 5.4, m_InstanceID field was removed from it. The memory profiler throws excep... Read more

0
votes
Fixed

Asynchronous socket APIs sometimes causes crashes on Windows when using ...

Windows Store Apps

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Feb 18, 2016

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Version/s: 5.3.2p4

These APIs include, but are not limited to: Socket.BeginSendSocket.BeginReceive Read more

0
votes
Fixed

Personal License cannot be activated in 5.4.0b10 online

License

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Mar 10, 2016

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Version/s: 5.4.0b10

We cannot activate Personal License in 5.4.0b10 online. How we can reproduce it using the example you attached0. Disable all Unity L... Read more

1
votes
By Design

il2cpp allocates managed memory where Mono doesn't

IL2CPP

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Mar 10, 2016

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Version/s: 5.3.3f1

il2cpp allocates managed memory where Mono doesn't If the attached project is run on iOS, once with Mono and once with il2cpp. Depen... Read more

0
votes
Fixed

Animation playback should stop when clicking to change current frame

Animation

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Mar 10, 2016

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Version/s:

Animation playback should stop when clicking to change current frame. Repro:- Select any game object with animation.- Press on the p... Read more

0
votes
Fixed

Memory Profiler crash when taking snapshot in il2cpp::vm::MemoryInformat...

IL2CPP

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Mar 02, 2016

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Version/s: 5.2.4f1

How to reproduce: 1. Open attached Xcode project2. Deploy to device3. Go through the menus until the in-game 3d section- The crash h... Read more

2
votes
Duplicate

SyncListStruct does not synchronize on NetworkBehaviour instantiation

Networking

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Mar 08, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open attached project2. Build project to Standalone and run3. Host a server on the Standalone player4. Click th... Read more

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