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Tiling and Offset values have no influnce on the image when using a Mate...
How to reproduce:1. Open the user's attached "TESTOFFSET" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Imag... Read more
[SRP] Base Camera rendering to render texture takes overlay camera into ...
How to reproduce:1. Open the attached project named "URPOverlayCamera" and open the SampleScene2. Enter Playmode3. Observe Render Te... Read more
[HDRP] Black lightmap when generating GI from HDRI sky with the "Baked L...
How to reproduce:1. Open the user's attached "Lightmapping1.zip" project2. Open the "Lighting" Scene3. Make sure Scene view Draw Mod... Read more
[Mobile] DownloadHander.text throws an exeption when reading a not suppo...
Steps to reproduce:1. Open user's attached project "Encoding1251.zip"2. Build it for IOS3. Notice the logs in the Xcode Expected res... Read more
The Motion field of the Blend Tree doesn't get set when double clicking ...
How to reproduce:1. Open the attached '1288548.zip' project2. In the Project window double-click on 'Test Controller'3. In the Anima... Read more
[HDRP] Lightning artifacts are visible when Compositor is enabled
How to reproduce:1. Open attached "Compositor Tests.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Move around th... Read more
[Light Explorer] Shadows Resolution Level field is missing "Ultra" setting
Repro: Create a new project using the HDRP template in version 2020.2.0b9Open the Scene "SampleScene.unity"Navigate to the Light Exp... Read more
Magic Leap XR Plugin version is not updated to verified package version ...
How to reproduce:1. Create an empty project2. Import Vuforia MagicLeap Sample asset from the Asset store3. Observe the version of th... Read more
Editor crashes on GetChannelIndex when passing null to Mesh.GetBlendShap...
Reproduction steps:1. Open the user's attached "GetBlendShapeIndexCrash.zip" project2. Load the "Crash" scene3. Select "Crasher" Gam... Read more
Unity Hub CLI no longer contains "windows-il2cpp" and "universal-windows...
Repro steps:1. Open the command line and navigate to the Unity Hub folder2. Enter the following command and wait for it to finish: "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed