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0
votes
Duplicate

Cursor does not interact with Canvas Objects when Cursor.lockState = Cur...

uGUI

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Jun 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attached project "Unity_rougeTest.zip"2. Enter Play mode3. Press "Start" in the Game window4. Press... Read more

1
votes
Fixed

[Addressables] Default Unity Shaders special bundle always uses LZMA com...

Package: Addressables

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Jun 20, 2019

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Version/s: 1.1.4

How to reproduce:1. Open the attached project ("case_1164325-UnityAddressableTest.zip")2. Build Player Content3. Build for WebGL (in... Read more

0
votes
Not Reproducible

[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...

MacOS

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Jun 12, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create a new project2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Reprod... Read more

4
votes
Fixed

[IL2CPP] Player crashes on __chkstk when using Auto-Sized TMPro Text

IL2CPP

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Jun 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b5, 2019.3.0a1

How to reproduce:1. Open the attached project2. Build & Run the project Actual result: Player crashes. Reproducible with: 2019.3... Read more

0
votes
Duplicate

Editor freezes while saving the scene if materials have default type tex...

Asset - Importers

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Jun 25, 2019

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Version/s: 2019.3.0a1, 2019.3.0a7

Editor freezes while saving the scene if materials have default type texture assigned to normal maps in import settings. Steps to re... Read more

0
votes
Fixed

TextMeshPro Horizontal alignment does not work when '…' symbol is used

Package: TextMeshPro

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Jun 14, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "New Unity Project.zip"2. In Hierarchy window, select "TextMeshPro Text"3. In Inspector wi... Read more

0
votes
Not Reproducible

Editor crashes when selecting "Add Extension" in Cinemachine Virtual Cam...

Scene Management

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Jun 23, 2019

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Version/s: 2019.1.0f2, 2019.2, 2019.3, 2019.3.0a6

Steps to reproduce:1. Open original project "Cinemachine PPv2 Prefab.zip"2. Cinemachine -> Create Virtual Camera3. Make a prefab ... Read more

0
votes
Won't Fix

Using GUIStyle.fixedHeight to set the Height of EditorGUILayout.TextFiel...

IMGUI

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Jun 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "New Unity Project (4).zip" project and open in Unity2. Open the Custom Editor Window under Examp... Read more

0
votes
Won't Fix

Cannot inspect IntPtr variables in C# debugger

Mono

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Jun 25, 2019

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Version/s: 2018.1.0f1

They just refuse to evaluate. To reproduce, attach VSTU to Unity, place a breakpoint in a method that uses IntPtr variable and try i... Read more

0
votes
Not Reproducible

SpeedTree object Creates a ghost folder or completely Freezes the Editor...

Speedtree Integration

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Jun 16, 2019

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Version/s: 2019.1.0a13, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

Does no longer reproduce with 2019.3.0a9 and above How to reproduce:1. Create a new project2. Import the attached SpeedTree folder n... Read more

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