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0
votes
Fixed

Span<T> used rather than ReadOnlySpan<T> used for low-level physics input.

2D

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Oct 10, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

A user has correctly reported that some of the new API calls use Span&lt;T&gt; where ReadOnlySpan&lt;T&gt; should be used. [https://... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

0
votes
Fixed

Particles with Orbital Velocity set in Local Space rotates around custom...

Visual Effects - Legacy

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Sep 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b1, 2020.1

How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more

0
votes
By Design

[WebGL] The canvas element gets constantly resized when width and height...

Web Platform

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Nov 22, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

Reproduction steps:1. Open the attached “IN-22017_unity-bug-webgl-canvas-rescale-to-infinity.7z“ project2. Open “SampleScene” scene3... Read more

1
votes
Won't Fix

[Linux][Mono] Crash on mono_exception_walk_trace when entering the Play ...

Mono

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Mar 28, 2023

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Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “/Assets/LuaTest.cs” Script File and change the scriptName v... Read more

0
votes
Fixed

[Layout] Unable to close custom editor window when the script is missing

Window management

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Mar 22, 2016

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Version/s: 5.4.0b10

Steps to reproduce:1) open attached project2) create new unity project from menu (File&gt;New Project&gt;OK)3) try closing the custo... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Fixed

[Mobile] Crash on GenerateShapesHash(Unity.Collections.NativeArray`1<Uni...

Package: Burst

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Oct 30, 2020

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Version/s: 1.4.2

How to reproduce:1. Open "botr.zip"2. In Build Settings select "Scenes/Game"3. Build and run for Android Reproducible with: 0.16.0-p... Read more

0
votes
Fixed

Allowing spaces in the "Category" field creates empty categories in the ...

Visual Effects

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Nov 13, 2025

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Version/s: 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -&gt; Shader Graph -&gt; From Template... Read more

0
votes
Fixed

[Android] OnRenderImage function is called before the camera is rendered

Android

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May 03, 2017

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Version/s: 5.6.0p3

Reproduction steps:1. Open the attached project;2. Build the scene "OnRenderImage" on Android platform;3. Open the built program in ... Read more

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