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[VR] FOV sometimes set to extreme value after exiting play mode
After a Play mode session in the Unity Editor with VR support enabled, the camera's Field of View often changes to some arbitrary va... Read more
Disabling object's component from Editor script does not save changes af...
To reproduce: 1.Download and open attached project. 2.Run the editor script by going to Menu -> Reproduce and press "Disable Box Co... Read more
High CPU usage after playing scene when UnityWebRequest.Send() and isDon...
To reproduce: 1. Open repro project 2. Open task manager 3. Play 'Test' scene 4. Click 'Next' 5. When message 'Done!' will appear in... Read more
UnityWebRequest Compression behaves differently on various platforms
Reproduction steps 1. Open the attached project 2. Deploy to Windows and OS X 3. Open the applications Expected result: The code ge... Read more
Building on WebGL with default PlayModeTest Script results in an error
To reproduce: 1.Download and open "repro879066" project. 2.Open main scene 3.Go to File -> Build Settings. 4.Make WebGL default bui... Read more
Unity loads 'Untitled' (empty) scene when canceling building process
Reproduction steps: 1) Open "879562_SceneChangesAreLost.zip" project 2) Open "rand" scene 3) Make some scene changes, for example du... Read more
[WebGL] WebAssembly export fails while converting asm.js to WebAssembly
Reproduction steps: 1. Open the attached project 2. Build to WebGL (make sure that it's not a development build) Result: asm2wasm.e... Read more
MonoBehaviour abstract class and implementation in different DLLs will n...
Reproduction steps: 1) Open user's attached "GenericBehaviours.zip" project 2) Notice that 'Implementation' asset (Implementation.dl... Read more
File named "aux.cs" uploaded to Collaborate from macOS, freezes Unity wh...
To reproduce: 1. Create new project on macOS 2. Create C# script named 'aux.cs' 3. Upload project to collab 4. Download project on W... Read more
[WSA] Player crashes on launch when Network View component is present in...
Steps to reproduce: 1. Open attached project 2. Build "Main" scene for Universal 10/8.1 SDK 3. Open VS solution 4. Deploy on local m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Object reflection missing on a Planar Reflection Probe when rotating the camera to certain angles with the Realtime Raytracing quality setting enabled
- HDRP water exclusion shader doesn't work with BRG
- Crash on GraphicsStateCollection::KeywordsFromShaderAndKeywordNames when calling GraphicsStateCollection.GetVariants()
- Editor crash when saving Currently Tracked Variants to Asset
- Physics.PhysX errors are thrown when undoing transform changes on prefab with Mesh Collider and Rigidbody components