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Fixed in 6000.1.0a8

Under Consideration for 6000.0.X

Votes

1

Found in

6000.0.26f1

6000.1.0a2

Issue ID

UUM-86499

Regression

No

Physics.PhysX errors are thrown when undoing transform changes on prefab with Mesh Collider and Rigidbody components

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Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/BugReport.unity“ Scene
3. Select the “SI_Prop_ProduceSection_04“ prefab in the Hierarchy window
4. Move the prefab around the Scene view
5. Press undo (Ctrl+ Z)
6. Observe the Console window

Expected result: No errors are thrown
Actual result: Physics.PhysX errors are thrown

Reproducible with: 6000.0.19f1, 6000.0.26f1, 6000.1.0a2
Not reproducible with: 2022.3.52f1, 6000.0.18f1
Couldn't test with: 2021.3.44f1 (Could not resolve compilation errors)

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Comments (1)

  1. James_Karran

    Dec 13, 2024 17:30

    Will this be fixed in Unity 6000.0 in a future release?

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